Digital Technology has changed the way we interact with everything from the games we In Designing Interactions, Bill Moggridge, designer of the first laptop . Contents. Foreword vii. Whatls Interaction Design? by Gillian Crampton Smith. Preface xxi. Introduction. 1. Two personal stories. 1. The Mouse and the Desktop. A pioneer in interaction design tells the stories of designers who changed the way people use everyday things in the digital era, interviewing the founders of.
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A 7-year old mostly obsolete book! The very randomness of Moggridge’s archive shows the truest quality of good interaction design: Nov 09, Alyssa rated it it was ok Shelves: While this is suitable for general users of the products, it alienates the entire demographic of users that try to do more and push technology to its limits.
In the physical world, you would use blue and add white paint. Sep 12, Ninakix rated it it was amazing Shelves: Design, Technology, Business, Life. Showing of 29 reviews. If you are trying to start somewhere on thinking about design, particularly digital design, this is a great history that will put you square into the train of thought of it all.
Designing Interactions (The MIT Press): Reference Books @
Often, failure led to inspiration to prevent a similar problem in the future; other times, simple observation of people doing things provided the basis for standard rules.
Pretty jargony and opaque Moggridge, designer of the first laptop computer the Digital technology has changed the way we interact with everything from the games we play to the tools we use at work.
Return to Book Page. The book is essentially a series of “case studies” on design, but what makes it truly spectacular is that they’re actually an odd mix. It has lots of information about the career and motivation of designers. Perhaps it gets better later, but I have better things to do with my time than keep reading, hoping that the 10th person who was involved in the invention of the mouse has something to actually teach the reader about designing interactions.
Lists with This Book. But be careful to read the reviews before you spend your hard earned money. Part history lesson, part computer science thesis, part design education, part personal design philosophy, it is fascinating, inspirational, occasionally baffling, and often hilarious.
Designing Interactions [With CDROM]
This book was not what I expected. But instead of telling the story himself, he does it through those whose work made these changes. This is the book for IxD thinkers, for people who want to figure out why interaction design even exists and why we are designing for interaction. Someone should make a book called “Poorly Designed Interactions” and explain what not to do, because all this book is telling me to do i Haven’t read the whole thing yet, but this book needs “History of” in the title because “Designing Interactions” makes it sound like you might actually learn how to.
Hardcoverpages. Trivia About Designing Interac This book covers interaction design very broadly, and is not specific to any particular medium.
He describes his career as having three phases, first as a designer with projects for clients in ten countries, second as a co-founder of IDEO where he developed design methods for interdisciplinary design teams, and third as a spokesperson for the value of design in everyday life, writing, presenting and teaching, supported by the historical depth and contemporary reach of the museum.
Interacfions to Know Us. You end up with a mucked soup.
No trivia or quizzes yet. It opens up a view of the digital interaction design word from a human factors point intearctions view. This book has so much good information it’s unbelievable. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Amazon Inspire Digital Educational Resources. Each chapter has several parts presented from the perspective of an individual involved in the topic at hand, such as Larry Tesler developing the first desktop and devices or Rob Haitani creating the original Palm OS.
Don’t Make Me Think, Revisited: Amazon Restaurants Food delivery from local restaurants. I already started recommending it before I finished reading it.
Instead, it is a bunch of very biased case studies. Top Reviews Most recent Top Reviews. There’s an inherent lesson in this arrangement, which is the value of choice. Aug 31, Jaireh rated it it was amazing Shelves: Apr 03, Phil rated it it was ok. While some chapters are more theoretical, and impart ideas about interaction design, others tell stories about how things came to be designed the way they were. More than anything, the book is a joy to read – I found myself spending so much time reading I had to give it away during the school semester.
This is one hell of a book English Choose a language for shopping. Written eesigning the designer who was there, who helped make it happen, who pioneered the digital revolution.
Apr 20, Patricia added it. This book might be colossal, but if you take the time to read it, you’ll be doubly rewarded.
It’s not, though I would recommend it to anyone going into that field. The Design of Everyday Things: